La Comisión Europea ha publicado hoy la segunda edición de su Monitor de las Ciudades Culturales y Creativas, una herramienta diseñada para servir de valor de referencia y estimular el potencial creativo y cultural de las ciudades europeas, que es vital para impulsar el crecimiento económico y la cohesión social. Tras el éxito de la primera edición de 2017, la versión de 2019 ofrece un panorama actualizado de la riqueza cultural y creativa de Europa en una muestra ampliada de 190 ciudades de treinta países, incluidas Noruega y Suiza. El Monitor fue creado por el Centro Común de Investigación, el servicio de ciencia y conocimiento de la Comisión, y va acompañado de un instrumento en línea modernizado que permite a las ciudades añadir sus propios datos para una cobertura y unos parámetros comparativos más detallados. (RAPID, IP/19/6001, 8.10.2019)

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From today on Europeana Fashion, fashions curators, academics, students and enthusiasts can discover and explore more than a million fashion images contributed by nearly 40 museums and fashion brand archives from 13 European countries.

Europeana Fashion brings together an incredible wealth of content including historical clothing and accessories, contemporary designs, catwalk photographs, drawings, sketches, catalogues and videos from museums and archives across Europe, and provides a range of exciting new features for you to explore.

Fashion lovers can now find exactly what they want by tailoring the content by using new filters including designers, techniques, materials, and types of clothing.

Europeana Fashion launches with new galleries curating the collection by themes, such as fashion illustrations, sportswear, prints, or Haute Couture, and highlights by fashion experts. [+]

En línea con su estrategia para crear un mercado único digital, la Comisión ha dado a conocer hoy sus planes para ayudar a la industria, las pymes, los investigadores y las autoridades públicas europeas a sacar el máximo partido de las nuevas tecnologías.

La Comisión Europea ha presentado hoy un conjunto de medidas para apoyar y enlazar las iniciativas nacionales para la digitalización de la industria y los servicios afines en todos los sectores y para impulsar la inversión a través de asociaciones y redes estratégicas. La Comisión también propone medidas concretas para acelerar la elaboración de normas comunes en los ámbitos prioritarios, tales como las redes de comunicaciones 5G o la ciberseguridad, y modernizar los servicios públicos. Dentro de estos planes, la Comisión creará una nube europea que, como primer objetivo, pondrá en manos de los 1,7 millones de investigadores y 70 millones de profesionales de la ciencia y la tecnología un entorno virtual para almacenar, gestionar, analizar y reutilizar una gran cantidad de datos de la investigación (RAPID, IP/16/1407, 19.4.2016)

CoverSurvey on access to finance for cultural and creative sectors
European Union, 2013

On a more detailed level it charts the specific financial needs of Europe's creative entrepreneurs as well as their difficulties in accessing private financing. Its results indicate that the new Creative Europe Guarantee Facility will provide a much-needed source of relief. The study probed the opinion of nearly 3000 respondents from over 30 countries through an online survey and complemented this with in-depth interviews and an extensive literature review.
Contrary to what is often assumed, it found no evidence that the CCS are made up of financial underperformers. In fact, many of these companies exhibit above-average levels of profitability and are in good financial health. And yet creative entrepreneurs face strong difficulties in accessing finance, because of the intangible nature of their assets, the relatively young and fragmented market they operate in and their sector's vaguely defined boundaries.
To help us in fine-tuning our response to this problem, the study explored the multidimensional nature of the problems surrounding access to finance. While it found that lowering the financing risk for banks –a problem which will be addressed through the Creative Europe Guarantee Facility– is critical, it equally highlights the importance of providing the right financing mix for the CCS. Another finding emerging from our research, is the importance of knowledge sharing if we want to fully tap the potential of these dynamic and quickly developing sectors. This will both involve capacity building initiatives for creative and financial professionals as well as the promotion of closer interaction between banks, public-private financiers, micocredit providers, business angels and venture capitalists. [+]

The EU's app sector has gone from zero to digital superhero in less than five years. By 2018 it could employ 4.8 million people and contribute €63 billion to the EU economy according to a report presented in Brussels today. The study, carried out by GIGAOM for the European Commission, shows that Europe's app developers are up to the challenge of taking the global lead. Currently, EU and North American developers generate the same levels (42% each) of app revenues in crucial EU and US markets. Although the future is bright, developers have raised concerns about the skills gap, connectivity and fragmentation which could put the app boom at risk. (RAPID, IP/14/145, 13.2.2014)

The Entrepreneurial Dimension of the Cultural and Creative Industries.
Hogeschool vor de Kunsten Utrecht, Utrecht, 2010.
The aim of this Study is to provide a better understanding of the operations and needs of companies in the CCIs, especially small and medium‐sized enterprises (SMEs). The intention is not to provide a comprehensive overview but rather to describe some of the problems and provide recommendations.
The Study highlights transversal problems common to all these CCIs. It indicates specific challenges that could hamper entrepreneurship and prevent CCIs from benefiting from the internal market and the digital shift. [+]

Publishing, printing and reproduction of recorded media in Europe.
Statistics in focus . Industry, trade and services 4/2010.

Publishing, printing and the reproduction of recorded media (NACE Rev. 1.1 Division 22) generated EUR 97 billion of value added in the EU-27 in 2006, representing 1.7 % of the non-financial business economy total. However, in employment terms this sector’s contribution was smaller as 219 900 enterprises employed some 1.8 million people, equal to 1.4 % of the non-financial business economy’s workforce. Several activities are involved in this sector with quite different processes. A distinction can be made between printing which produces goods, publishing which provides services, and newer activities such as the reproduction of CDs/DVDs. This sector has been revolutionised by changes in information technologies more than many other industrial processes, creating a number of electronic alternatives to traditional printing and at the same time enabling smaller and more flexible print-runs.
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